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🧑‍💻OOPS in Java – The Heart of Modern Programming

Java is one of the most popular programming languages in the world 🌍 — and the secret behind its power is OOPS (Object-Oriented Programming System).

Instead of treating programs as a list of instructions, OOPS allows us to think in terms of real-world objects — like a Car, Student, or Bank Account.

👉 This makes programs easier to understand, reuse, and maintain.


🎯 What is OOPS?

OOPS (Object-Oriented Programming System) is a programming paradigm based on the concept of objectsOOPS is a programming paradigm that organizes code around objects instead of just functions and logic.

  • 👉 An object represents a real-world entity. It has:

    • State (data/variables) → What it has

    • Behavior (methods/functions) → What it does

    And a class is like a blueprint for creating such objects.

🌍 Real-World Example: Car Showroom

Let’s imagine you walk into a Car Showroom.

  • Class (Blueprint):
    The company has a design (class) for a Car. It defines:

    • Brand

    • Color

    • Engine Capacity

    • Drive() method

  • Object (Real Cars):
    Using that blueprint, many cars can be created:

    • Car 1 → Tesla, Red, 2000cc

    • Car 2 → BMW, Black, 2500cc

🚀 Why Learn OOPS in Java?

✔️ Real-world problem-solving
✔️ Cleaner, modular, and maintainable code
✔️ Code reusability (less repetition)
✔️ Foundation for frameworks like Spring, Hibernate
✔️ Industry standard in enterprise applications

💡 Example:

class Car {
    String brand;
    int speed;

    void drive() {
        System.out.println(brand + " is driving at " + speed + " km/h");
    }
}

public class Main {
    public static void main(String[] args) {
        Car car1 = new Car();
        car1.brand = "Tesla";
        car1.speed = 120;
        car1.drive();
    }
}

Output:

Tesla is driving at 120 km/h

🏗️ The 4 Pillars of OOPS in Java

 

Pillar What it means Real-life Example
Encapsulation Data hiding & protection Medicine capsule with hidden content
Inheritance Reusing existing code Son inherits traits from father
Polymorphism Many forms of same action Man as father, employee, customer
Abstraction Hiding details, showing essentials Driving a car without knowing engine internals

1️⃣ Encapsulation – The Capsule of Data 💊

  • Wrapping variables and methods into a single unit (class).

  • Protects data using getters & setters.

  • For Car example
    • Each car hides its engine details; you just use the accelerator.

class Student {
    private String name;  // private data

    public void setName(String name) { this.name = name; }
    public String getName() { return name; }
}

2️⃣ Inheritance – Reusing the Family Traits 👨‍👩‍👦

  • Allows a class to inherit properties and methods from another class.

  • Promotes code reusability.

  • For Car example
    • An ElectricCar can inherit from Car but add battery features.
class Animal {
    void sound() { System.out.println("Animal makes a sound"); }
}
class Dog extends Animal {
    void sound() { System.out.println("Dog barks"); }
}

3️⃣ Polymorphism – One Word, Many Forms 🎭

  • Compile-time (Method Overloading) → Same method name, different parameters.

  • Runtime (Method Overriding) → Child class redefines parent method.

  • For Car example
    • The drive() method might work differently for a SportsCar vs. a Truck.
class Calculator {
    int add(int a, int b) { return a+b; }            // Overloading
    double add(double a, double b) { return a+b; }   // Overloading
}

4️⃣ Abstraction – Hiding Complexity, Showing Essentials 🎭

  • Focus only on what an object does, not how it does it.

  • Achieved with abstract classes and interfaces.

  • For Car example
    • As a driver, you only care about start() and drive(), not how the engine actually works.
interface Vehicle {
    void start();   // abstract method
}
class Bike implements Vehicle {
    public void start() {
        System.out.println("Bike starts with a kick!");
    }
}

 

Complete Example of Car:

class Car {
String brand;
int speed;

void drive() {
System.out.println(brand + ” is driving at ” + speed + ” km/h”);
}
}

public class Main {
public static void main(String[] args) {
Car car1 = new Car();
car1.brand = “Tesla”;
car1.speed = 120;
car1.drive();

Car car2 = new Car();
car2.brand = “BMW”;
car2.speed = 150;
car2.drive();
}
}

Output:

Tesla is driving at 120 km/h
BMW is driving at 150 km/h

 ✅ In short:

OOPS in Java is like building real-world objects in code.

  • Class → Blueprint

  • Object → Real Entity

  • Pillars (Encapsulation, Inheritance, Polymorphism, Abstraction) → Make code reusable, modular, and closer to real life.

OOPS in Java transforms programming into a real-world modeling tool, making it easier to build powerful, reusable, and scalable applications. 💡