Class and Object

A class is a user-defined blueprint or prototype from which objects are created. An object is an instance of a class that contains actual values.

 

Syntax:

class ClassName {

public:

    void display();

};

ClassName obj;  // object creation

 

Example:

class Car {

public:

    void start() { cout << “Car started” << endl; }

};

int main() {

    Car c1;

    c1.start();

    return 0;

}