Class and Object
A class is a user-defined blueprint or prototype from which objects are created. An object is an instance of a class that contains actual values.
Syntax:
class ClassName {
public:
void display();
};
ClassName obj; // object creation
Example:
class Car {
public:
void start() { cout << “Car started” << endl; }
};
int main() {
Car c1;
c1.start();
return 0;
}