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Course Content
Introduction to C++ Programming
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Control Flow Statements
Control flow statements in C++ allow the program to make decisions, repeat tasks, or jump to specific parts of code based on conditions. These statements give a program logical structure and control over the sequence of execution. Mastering control flow is essential for writing efficient and responsive programs. This section covers decision-making statements, looping constructs, and jump statements in detail with syntax and examples.
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Functions in C++
Functions in C++ are blocks of reusable code designed to perform a specific task. They help break large programs into smaller, manageable pieces and improve readability, modularity, and reusability. Functions reduce code duplication by allowing programmers to call the same block of logic from multiple places. This modular approach also makes debugging easier and enhances program structure and clarity.
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Modern C++ and Concurrency
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Access Specifiers

Access specifiers define the scope and visibility of class members:

  • private: Accessible only within the same class.
  • protected: Accessible in the class and its derived classes.
  • public: Accessible from anywhere the object is visible.

 

Example:

class Test {

private:

    int a;

protected:

    int b;

public:

    int c;

};

 

10.5 Static Members

Static members are shared among all objects of a class. They are declared with the static keyword.

 

Example:

class Counter {

public:

    static int count;

    Counter() { count++; }

};

int Counter::count = 0;

 

This Pointer

This is a special pointer that holds the address of the current object. It’s used to distinguish between local and class variables with the same name.

 

Example:

class Test {

    int x;

public:

    void setX(int x) { this->x = x; }

};

 

10.7 Dynamic Memory Allocation with Classes

Dynamic allocation allows creation of objects at runtime using new and destruction using delete.

 

Example:

class Box {

public:

    void show() { cout << “Box created” << endl; }

};

int main() {

    Box* b = new Box();

    b->show();

    delete b;

    return 0;

}

 

10.8 Friend Functions and Classes

Friend functions can access private and protected members of a class. A friend class can access another class’s private members.

 

Example:

class A {

    int x = 10;

    friend void show(A);

};

void show(A a) {

    cout << a.x << endl;

}