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Course Content
Introduction to C++ Programming
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Control Flow Statements
Control flow statements in C++ allow the program to make decisions, repeat tasks, or jump to specific parts of code based on conditions. These statements give a program logical structure and control over the sequence of execution. Mastering control flow is essential for writing efficient and responsive programs. This section covers decision-making statements, looping constructs, and jump statements in detail with syntax and examples.
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Functions in C++
Functions in C++ are blocks of reusable code designed to perform a specific task. They help break large programs into smaller, manageable pieces and improve readability, modularity, and reusability. Functions reduce code duplication by allowing programmers to call the same block of logic from multiple places. This modular approach also makes debugging easier and enhances program structure and clarity.
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Modern C++ and Concurrency
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Introduction

Namespaces and preprocessor directives are foundational elements in C++ that improve code organization and efficiency. Namespaces allow programmers to group logically related identifiers (classes, variables, functions) to prevent naming conflicts, especially in large projects or when using multiple libraries. The std namespace is a familiar example that contains the Standard Template Library (STL). Preprocessor directives, on the other hand, are instructions processed before compilation begins. They handle tasks like file inclusion (#include), macro definitions (#define), and conditional compilation. Together, namespaces and preprocessor tools provide powerful means to write modular, portable, and optimized C++ programs.

 

Namespace Basics

Namespaces help in avoiding name collisions by encapsulating identifiers. They are especially useful in large codebases where multiple libraries might have functions or variables with the same name. You can define a namespace using the namespace keyword.

Syntax:

namespace MyNamespace {

    int value = 10;

    void display() {

        std::cout << “Value: ” << value << std::endl;

    }

}

Usage:

MyNamespace::display();  // Access using scope resolution

 

Nested Namespaces

C++ supports nesting of namespaces, where one namespace is defined within another. This helps in structuring code hierarchically. From C++17 onwards, nested namespaces can be declared in a compact form.

Syntax (C++17 and later):

namespace Outer::Inner {

    void show() {

        std::cout << “Inside nested namespace” << std::endl;

    }

}

Usage:

Outer::Inner::show();

 

The using Keyword

The using directive allows direct access to members of a namespace without qualifying them. It’s useful to simplify access but should be used with caution to avoid ambiguity or naming conflicts.

Syntax:

using namespace std;

Example:

#include <iostream>

using namespace std;

int main() {

    cout << “No need for std::” << endl;

    return 0;

}

Alternatively, using std::cout; limits scope to only cout.