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Course Content
Introduction to C++ Programming
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Control Flow Statements
Control flow statements in C++ allow the program to make decisions, repeat tasks, or jump to specific parts of code based on conditions. These statements give a program logical structure and control over the sequence of execution. Mastering control flow is essential for writing efficient and responsive programs. This section covers decision-making statements, looping constructs, and jump statements in detail with syntax and examples.
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Functions in C++
Functions in C++ are blocks of reusable code designed to perform a specific task. They help break large programs into smaller, manageable pieces and improve readability, modularity, and reusability. Functions reduce code duplication by allowing programmers to call the same block of logic from multiple places. This modular approach also makes debugging easier and enhances program structure and clarity.
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Modern C++ and Concurrency
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Constructor and Destructor Behavior in Inheritance

  • Constructor Execution: When an object of the derived class is created, the constructor of the base class executes first, followed by the constructor of the derived class.
  • Destructor Execution: The destructor of the derived class is executed first, followed by the base class destructor, in reverse order of construction.
  • Chaining Constructors: Constructors can be passed values to the base class using initializer lists.

 

Example:

class Base {

public:

    Base() { cout << “Base Constructor”; }

    ~Base() { cout << “Base Destructor”; }

};

class Derived : public Base {

public:

    Derived() { cout << “Derived Constructor”; }

    ~Derived() { cout << “Derived Destructor”; }

};

 

12.5 Function Overriding and Virtual Functions

  • Function Overriding allows a derived class to provide a specific implementation of a function that is already defined in its base class.
  • To ensure correct runtime behavior, use virtual functions. This supports runtime polymorphism.

Example:

class Base {

public:

    virtual void show() { cout << “Base show”; }

};

class Derived : public Base {

public:

    void show() override { cout << “Derived show”; }

};