Launch your tech mastery with us—your coding journey starts now!
Course Content
Introduction to C++ Programming
0/2
Control Flow Statements
Control flow statements in C++ allow the program to make decisions, repeat tasks, or jump to specific parts of code based on conditions. These statements give a program logical structure and control over the sequence of execution. Mastering control flow is essential for writing efficient and responsive programs. This section covers decision-making statements, looping constructs, and jump statements in detail with syntax and examples.
0/4
Functions in C++
Functions in C++ are blocks of reusable code designed to perform a specific task. They help break large programs into smaller, manageable pieces and improve readability, modularity, and reusability. Functions reduce code duplication by allowing programmers to call the same block of logic from multiple places. This modular approach also makes debugging easier and enhances program structure and clarity.
0/4
Modern C++ and Concurrency
0/2

Introduction to Inheritance

Inheritance in C++ is a fundamental concept of Object-Oriented Programming that allows one class (derived or child class) to inherit attributes and behaviors (members) from another class (base or parent class). This enables code reusability, as common functionality can be defined once in a base class and reused by multiple derived classes. It promotes hierarchical classifications and modular programming. Inheritance also helps reduce redundancy and improves maintainability. Derived classes can override or extend the behavior of the base class. Access specifiers (public, protected, private) control how base class members are accessed. It supports polymorphism, dynamic binding, and virtual functions, which are key to advanced OOP design.

 

Benefits of Inheritance

  1. Promotes reusability by enabling derived classes to use base class features.
  2. Reduces redundancy and duplication of code.
  3. Enhances readability and maintainability by organizing code in a hierarchy.
  4. Facilitates polymorphism and dynamic binding.
  5. Encourages modularity in object-oriented design.
  6. Makes extending and upgrading applications easier.

 

Syntax of Inheritance

General Syntax:

class DerivedClass : accessSpecifier BaseClass {

    // body of derived class

};

Example:

class Animal {

public:

    void eat() {

        cout << “This animal eats food.” << endl;

    }

};

class Dog : public Animal {

public:

    void bark() {

        cout << “Dog barks.” << endl;

    }

};